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SerwerMainstay | Dark Angels Roleplay | Discord - apsRzfXRWM
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Maparp_40k_hammerfall_undead
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Dodatkowe informacje
14
  • Gra

    IX: Mainstay Warhammer 40000
  • Katalog gry

    garrysmod
  • AppID

    4000
  • Wersja

    2026.04.29
  • Protokół

    17
  • Typ serwera

    Dedykowany
  • System

    Linux
  • Boty

    0
  • Hasło

    Nie
  • VAC

    Włączony
  • Port gry

    27046
  • SteamID

    90293686999503896
  • GameID

    4000
  • Tagi

    gm:warhammer40k gmc:rp ver:260917
Konfiguracja serwera
502
  • advresizer_clamp

    0
  • ai_disabled

    0
  • ai_ignoreplayers

    0
  • coop

    0
  • deathmatch

    1
  • decalfrequency

    10
  • drgbase_ai_hearing

    1
  • drgbase_ai_omniscient

    0
  • drgbase_ai_patrol

    1
  • drgbase_ai_radius

    5000
  • drgbase_ai_sight

    1
  • drgbase_avoid_obstacles

    1
  • drgbase_compute_delay

    0.100000
  • drgbase_debug_animations

    0
  • drgbase_give_weapons

    1
  • drgbase_multiplier_damage_npc

    1
  • drgbase_multiplier_damage_players

    1
  • drgbase_multiplier_health

    1
  • drgbase_multiplier_speed

    1
  • drgbase_possession_allow_lockon

    1
  • drgbase_possession_enable

    1
  • drgbase_possession_targetall

    1
  • drgbase_precache_models

    1
  • drgbase_precache_sounds

    1
  • drgbase_projectile_tickrate

    -1
  • drgbase_ragdoll_collisions_disabled

    0
  • drgbase_ragdoll_fadeout

    3
  • drgbase_remove_dead

    0
  • drgbase_remove_ragdolls

    -1
  • drgbase_update_luminosity

    1
  • grapple_damage_enable

    1
  • grapple_damage_max

    25
  • grapple_damage_min

    15
  • grapple_distance

    -1
  • grapple_ignore_sky

    1
  • grapple_latch_speed

    5000
  • grapple_play_sounds

    1
  • grapple_speed

    100
  • grapple_speed_mk2

    1000
  • gred_jets_speed

    1
  • gred_sv_12mm_he_impact

    1
  • gred_sv_7mm_he_impact

    1
  • gred_sv_arti_spawnaltitude

    1000
  • gred_sv_artisweps_aircrafts

    1
  • gred_sv_artisweps_helisupport_shootateveryone

    1
  • gred_sv_artisweps_skybox_mdls

    0
  • gred_sv_artisweps_spam

    0
  • gred_sv_bullet_dmg

    1
  • gred_sv_bullet_radius

    1
  • gred_sv_cantakemgbase

    1
  • gred_sv_canusemultipleemplacements

    1
  • gred_sv_carriage_collision

    1
  • gred_sv_default_wac_munitions

    0
  • gred_sv_easyuse

    1
  • gred_sv_emplacement_artillery_time

    60
  • gred_sv_enable_cannon_artillery

    1
  • gred_sv_enable_explosions

    1
  • gred_sv_enable_recoil

    1
  • gred_sv_enable_seats

    1
  • gred_sv_enableenginehealth

    1
  • gred_sv_enablehealth

    1
  • gred_sv_fire_effect

    1
  • gred_sv_firemissiontype

    0
  • gred_sv_fragility

    1
  • gred_sv_healthslider

    100
  • gred_sv_isdedicated

    1
  • gred_sv_lfs_godmode

    0
  • gred_sv_lfs_healthmultiplier

    1
  • gred_sv_lfs_healthmultiplier_all

    1
  • gred_sv_lfs_infinite_ammo

    0
  • gred_sv_limitedammo

    1
  • gred_sv_manual_reload

    0
  • gred_sv_manual_reload_mgs

    0
  • gred_sv_minricochetangle

    70
  • gred_sv_multiple_fire_effects

    1
  • gred_sv_oldrockets

    0
  • gred_sv_override_hab

    0
  • gred_sv_progressiveturn

    1
  • gred_sv_progressiveturn_cannon

    1
  • gred_sv_progressiveturn_mg

    1
  • gred_sv_resourceprecache

    0
  • gred_sv_shell_ap_damagemultiplier

    1
  • gred_sv_shell_ap_lowpen_system

    1
  • gred_sv_shell_apcr_damagemultiplier

    1
  • gred_sv_shell_arrival_time

    3
  • gred_sv_shell_enable_killcam

    1
  • gred_sv_shell_gp_he_damagemultiplier

    1
  • gred_sv_shell_he_damage

    0
  • gred_sv_shell_he_damagemultiplier

    1
  • gred_sv_shell_heat_damagemultiplier

    1
  • gred_sv_shell_remove_time

    10
  • gred_sv_shockwave_unfreeze

    0
  • gred_sv_simfphys_arcade

    1
  • gred_sv_simfphys_camera_tankgunnersight

    1
  • gred_sv_simfphys_disable_viewmodels

    0
  • gred_sv_simfphys_elevation_speed_multiplier

    1
  • gred_sv_simfphys_enablecrosshair

    1
  • gred_sv_simfphys_forcefirstperson

    0
  • gred_sv_simfphys_forcesynchronouselevation

    0
  • gred_sv_simfphys_health_multplier

    1
  • gred_sv_simfphys_infinite_ammo

    1
  • gred_sv_simfphys_infinite_mg_ammo

    0
  • gred_sv_simfphys_lesswheels

    0
  • gred_sv_simfphys_manualreloadsystem

    0
  • gred_sv_simfphys_moduledamagesystem

    0
  • gred_sv_simfphys_realisticarmour

    1
  • gred_sv_simfphys_reload_speed_multiplier

    1
  • gred_sv_simfphys_smokereloadtime

    120
  • gred_sv_simfphys_spawnwithoutammo

    0
  • gred_sv_simfphys_suspension_rate

    0.100000
  • gred_sv_simfphys_testsuspensions

    0
  • gred_sv_simfphys_traverse_speed_multiplier

    1
  • gred_sv_simfphys_turnrate_multplier

    1
  • gred_sv_simfphys_vfire_thrower

    1
  • gred_sv_soundspeed_divider

    1
  • gred_sv_spawnable_bombs

    1
  • gred_sv_tracers

    5
  • gred_sv_wac_bombs

    1
  • gred_sv_wac_explosion

    1
  • gred_sv_wac_explosion_water

    1
  • gred_sv_wac_heli_spin

    1
  • gred_sv_wac_heli_spin_chance

    0
  • gred_sv_wac_override

    1
  • gred_sv_wac_radio

    1
  • has_pac3

    1
  • has_pac3_editor

    1
  • hb_decals

    1
  • hb_easyuse

    1
  • hb_fragility

    1
  • hb_nuclear_emp

    1
  • hb_nuclear_fallout

    1
  • hb_nuclear_vaporisation

    1
  • hb_realistic_sound

    1
  • hb_safeemp

    1
  • hb_shockwave_unfreeze

    1
  • hb_sound_shake

    1
  • hpwrewrite_installed

    1
  • hpwrewrite_sv_debugmode

    0
  • hpwrewrite_sv_givewand

    0
  • hpwrewrite_sv_nolearning

    0
  • hpwrewrite_version

    10005
  • lua_strict

    0
  • LWB_Tele_debug

    0
  • mp_falldamage

    0
  • mp_flashlight

    1
  • mp_footsteps

    1
  • mp_teamplay

    0
  • mp_timelimit

    0
  • mp_weaponrespawn

    0
  • mp_weaponstay

    0
  • nextlevel

  • nvg_allow_client_commands

    1
  • nvg_auto_light_threshold

    15
  • nvg_default_mode

    1
  • nvg_enable_auto_activation

    1
  • nvg_enable_color

    0
  • nvg_enable_standard

    1
  • nvg_enable_thermal

    1
  • nvg_enable_white_phos

    1
  • nvg_thermal_wall_count

    0
  • nvg_thermal_wall_dist

    250
  • pac_allow_blood_color

    1
  • pac_submit_limit

    30
  • pac_submit_spam

    1
  • pac_sv_block_combat_features_on_next_restart

    1
  • pac_sv_combat_debugging

    1
  • pac_sv_combat_distance_enforced

    0
  • pac_sv_combat_enforce_netrate

    0
  • pac_sv_combat_enforce_netrate_buffersize

    60
  • pac_sv_combat_whitelisting

    0
  • pac_sv_damage_zone

    0
  • pac_sv_damage_zone_allow_damage_over_time

    1
  • pac_sv_damage_zone_allow_dissolve

    1
  • pac_sv_damage_zone_allow_ragdoll_hitparts

    0
  • pac_sv_damage_zone_max_damage

    20000
  • pac_sv_damage_zone_max_damage_over_time_total_time

    1
  • pac_sv_damage_zone_max_length

    20000
  • pac_sv_damage_zone_max_radius

    10000
  • pac_sv_entity_limit_per_combat_operation

    500
  • pac_sv_entity_limit_per_player_per_combat_operation

    40
  • pac_sv_force

    0
  • pac_sv_force_max_amount

    10000
  • pac_sv_force_max_length

    10000
  • pac_sv_force_max_radius

    10000
  • pac_sv_health_modifier

    0
  • pac_sv_health_modifier_allow_counted_hits

    1
  • pac_sv_health_modifier_allow_maxhp

    1
  • pac_sv_health_modifier_extra_bars

    1
  • pac_sv_health_modifier_max_extra_bars_value

    1000000
  • pac_sv_health_modifier_max_hp_armor

    1000000
  • pac_sv_health_modifier_min_damagescaling

    -1
  • pac_sv_hitscan

    0
  • pac_sv_hitscan_divide_max_damage_by_max_bullets

    0
  • pac_sv_hitscan_max_bullets

    200
  • pac_sv_hitscan_max_damage

    20000
  • pac_sv_lock

    0
  • pac_sv_lock_aim

    1
  • pac_sv_lock_allow_grab_ent

    1
  • pac_sv_lock_allow_grab_npc

    1
  • pac_sv_lock_allow_grab_ply

    1
  • pac_sv_lock_grab

    1
  • pac_sv_lock_max_grab_radius

    200
  • pac_sv_lock_teleport

    1
  • pac_sv_nearest_life

    0
  • pac_sv_nearest_life_allow_bones

    0
  • pac_sv_nearest_life_allow_sampling_from_parts

    1
  • pac_sv_nearest_life_allow_targeting_players

    1
  • pac_sv_nearest_life_max_distance

    5000
  • pac_sv_player_limit_as_fraction_to_drop_damage_zone

    1
  • pac_sv_prop_protection

    0
  • physgun_limited

    0
  • physgun_maxrange

    4096
  • r_AirboatViewDampenDamp

    1.0
  • r_AirboatViewDampenFreq

    7.0
  • r_AirboatViewZHeight

    0.0
  • r_JeepViewDampenDamp

    1.0
  • r_JeepViewDampenFreq

    7.0
  • r_JeepViewZHeight

    10.0
  • r_VehicleViewDampen

    0
  • sbox_bonemanip_misc

    0
  • sbox_bonemanip_npc

    1
  • sbox_bonemanip_player

    0
  • sbox_godmode

    0
  • sbox_maxballoons

    1000
  • sbox_maxbuttons

    200000
  • sbox_maxcameras

    10
  • sbox_maxconstraints

    2000
  • sbox_maxdynamite

    1000
  • sbox_maxeffects

    5000
  • sbox_maxemitters

    500
  • sbox_maxhoverballs

    2000
  • sbox_maxlamps

    2000
  • sbox_maxlights

    5
  • sbox_maxnpcs

    1000
  • sbox_maxprops

    1500
  • sbox_maxragdolls

    500
  • sbox_maxropeconstraints

    1000
  • sbox_maxsents

    200
  • sbox_maxtextscreens

    1
  • sbox_maxthrusters

    30000
  • sbox_maxvehicles

    6000
  • sbox_maxwheels

    2000
  • sbox_noclip

    0
  • sbox_persist

    ix_warhammer40k
  • sbox_playershurtplayers

    1
  • sbox_weapons

    1
  • sensor_debugragdoll

    0
  • sensor_stretchragdoll

    0
  • sitting_ent_mode

    3
  • sitting_force_no_walk

    0
  • ss_enable_rainbow

    1
  • ss_max_characters

    0
  • stacker_delay

    0.500000
  • stacker_force_freeze

    0
  • stacker_force_nocollide

    0
  • stacker_force_weld

    0
  • stacker_improved_force_freeze

    0
  • stacker_improved_force_nocollide

    0
  • stacker_improved_force_stayinworld

    1
  • stacker_improved_force_weld

    0
  • stacker_max_count

    15
  • stacker_max_offsetx

    200
  • stacker_max_offsety

    200
  • stacker_max_offsetz

    200
  • stacker_max_total

    -1
  • stacker_stayinworld

    1
  • sv_accelerate

    10
  • sv_airaccelerate

    10
  • sv_allowcslua

    0
  • sv_alltalk

    0
  • sv_bounce

    0
  • sv_cheats

    0
  • sv_footsteps

    1
  • sv_friction

    8
  • sv_gravity

    600
  • sv_hl2mp_item_respawn_time

    30
  • sv_hl2mp_weapon_respawn_time

    20
  • sv_maxspeed

    10000
  • sv_maxusrcmdprocessticks

    24
  • sv_noclipaccelerate

    5
  • sv_noclipspeed

    5
  • sv_password

    0
  • sv_pausable

    0
  • sv_report_client_settings

    0
  • sv_rollangle

    0
  • sv_rollspeed

    200
  • sv_specaccelerate

    5
  • sv_specnoclip

    1
  • sv_specspeed

    3
  • sv_steamgroup

  • sv_stepsize

    18
  • sv_stopspeed

    10
  • sv_tfa_allow_dryfire

    1
  • sv_tfa_ammo_detonation

    1
  • sv_tfa_ammo_detonation_chain

    1
  • sv_tfa_ammo_detonation_mode

    2
  • sv_tfa_arrow_lifetime

    30
  • sv_tfa_attachments_alphabetical

    0
  • sv_tfa_attachments_enabled

    1
  • sv_tfa_backcompat_patchswepthink

    1
  • sv_tfa_ballistics_bullet_damping_air

    1
  • sv_tfa_ballistics_bullet_damping_water

    3
  • sv_tfa_ballistics_bullet_life

    10
  • sv_tfa_ballistics_bullet_velocity

    1
  • sv_tfa_ballistics_custom_gravity

    0
  • sv_tfa_ballistics_custom_gravity_value

    0
  • sv_tfa_ballistics_enabled

    0
  • sv_tfa_ballistics_mindist

    -1
  • sv_tfa_ballistics_substeps

    1
  • sv_tfa_bullet_doordestruction

    0
  • sv_tfa_bullet_doordestruction_keep

    0
  • sv_tfa_bullet_penetration

    1
  • sv_tfa_bullet_penetration_power_mul

    1
  • sv_tfa_bullet_randomseed

    0
  • sv_tfa_bullet_ricochet

    0
  • sv_tfa_cmenu

    1
  • sv_tfa_cmenu_key

    -1
  • sv_tfa_crosshair_showplayer

    1
  • sv_tfa_crosshair_showplayerteam

    1
  • sv_tfa_damage_mult_max

    1.050000
  • sv_tfa_damage_mult_min

    0.950000
  • sv_tfa_damage_multiplier

    1.000000
  • sv_tfa_damage_multiplier_npc

    1
  • sv_tfa_debug

    0
  • sv_tfa_default_clip

    10
  • sv_tfa_door_respawn

    -1
  • sv_tfa_dynamicaccuracy

    1
  • sv_tfa_envcheck

    1
  • sv_tfa_first_draw_anim_enabled

    1
  • sv_tfa_fixed_crosshair

    0
  • sv_tfa_force_multiplier

    1
  • sv_tfa_fov_sprintmod

    1
  • sv_tfa_fx_penetration_decal

    1
  • sv_tfa_holdtype_dynamic

    1
  • sv_tfa_ironsights_enabled

    1
  • sv_tfa_jamming

    0
  • sv_tfa_jamming_factor

    1
  • sv_tfa_jamming_factor_inc

    1
  • sv_tfa_jamming_mult

    1
  • sv_tfa_knockback_multiplier

    1
  • sv_tfa_melee_blocking_anglemult

    1
  • sv_tfa_melee_blocking_deflection

    1
  • sv_tfa_melee_blocking_stun_enabled

    1
  • sv_tfa_melee_blocking_stun_time

    0.650000
  • sv_tfa_melee_blocking_timed

    1
  • sv_tfa_melee_damage_npc

    1
  • sv_tfa_melee_damage_ply

    0.650000
  • sv_tfa_melee_doordestruction

    1
  • sv_tfa_nearlyempty

    1
  • sv_tfa_npc_burst

    0
  • sv_tfa_npc_randomize_atts

    1
  • sv_tfa_penetration_hardlimit

    100
  • sv_tfa_penetration_hitmarker

    1
  • sv_tfa_range_modifier

    0.500000
  • sv_tfa_recoil_eyeangles_mul

    1
  • sv_tfa_recoil_legacy

    0
  • sv_tfa_recoil_mul_p

    1
  • sv_tfa_recoil_mul_p_npc

    1
  • sv_tfa_recoil_mul_y

    1
  • sv_tfa_recoil_mul_y_npc

    1
  • sv_tfa_recoil_multiplier

    1
  • sv_tfa_recoil_viewpunch_mul

    1
  • sv_tfa_reloads_enabled

    1
  • sv_tfa_reloads_legacy

    0
  • sv_tfa_scope_gun_speed_scale

    0
  • sv_tfa_soundscale

    1
  • sv_tfa_spread_legacy

    0
  • sv_tfa_spread_multiplier

    1
  • sv_tfa_sprint_enabled

    1
  • sv_tfa_unique_slots

    1
  • sv_tfa_weapon_strip

    0
  • sv_tfa_weapon_weight

    1
  • sv_tfa_worldmodel_culldistance

    -1
  • sv_voiceenable

    1
  • sv_wateraccelerate

    10
  • sv_waterfriction

    1
  • thrusterpack_refildelay

    0.5
  • thrusterpack_velocity

    1000
  • toolmode_allow_adv_bone

    1
  • toolmode_allow_advbonemerge

    1
  • toolmode_allow_advdupe2

    1
  • toolmode_allow_advmat

    1
  • toolmode_allow_advresizer

    1
  • toolmode_allow_axis

    1
  • toolmode_allow_balloon

    1
  • toolmode_allow_ballsocket

    1
  • toolmode_allow_button

    1
  • toolmode_allow_camera

    1
  • toolmode_allow_colour

    1
  • toolmode_allow_creator

    1
  • toolmode_allow_dispenser_tool

    1
  • toolmode_allow_drgbase_tool_damage

    1
  • toolmode_allow_drgbase_tool_disableai

    1
  • toolmode_allow_drgbase_tool_faction

    1
  • toolmode_allow_drgbase_tool_godmode

    1
  • toolmode_allow_drgbase_tool_info

    1
  • toolmode_allow_drgbase_tool_mover

    1
  • toolmode_allow_drgbase_tool_notarget

    1
  • toolmode_allow_drgbase_tool_omniscient

    1
  • toolmode_allow_drgbase_tool_relationship_simple

    1
  • toolmode_allow_drgbase_tool_scale

    1
  • toolmode_allow_duplicator

    1
  • toolmode_allow_dynamite

    1
  • toolmode_allow_editentity

    1
  • toolmode_allow_egs

    1
  • toolmode_allow_elastic

    1
  • toolmode_allow_emitter

    1
  • toolmode_allow_example

    1
  • toolmode_allow_eyeposer

    1
  • toolmode_allow_faceposer

    1
  • toolmode_allow_finger

    1
  • toolmode_allow_fixedremoveprops

    1
  • toolmode_allow_hoverball

    1
  • toolmode_allow_hydraulic

    1
  • toolmode_allow_imagetool

    1
  • toolmode_allow_inflator

    1
  • toolmode_allow_lamp

    1
  • toolmode_allow_ldt_closetter_closet_spawner

    1
  • toolmode_allow_leafblower

    1
  • toolmode_allow_light

    1
  • toolmode_allow_lvsaienabler

    1
  • toolmode_allow_lvscarengineswap

    1
  • toolmode_allow_lvscartuningremover

    1
  • toolmode_allow_lvscarwheelchanger

    1
  • toolmode_allow_lvshealthshieldeditor

    1
  • toolmode_allow_lvstransmission

    1
  • toolmode_allow_lvsturret

    1
  • toolmode_allow_material

    1
  • toolmode_allow_motor

    1
  • toolmode_allow_mr

    1
  • toolmode_allow_muscle

    1
  • toolmode_allow_nocollide

    1
  • toolmode_allow_nocollideeverything

    1
  • toolmode_allow_paint

    1
  • toolmode_allow_permaprops

    1
  • toolmode_allow_physprop

    1
  • toolmode_allow_precision

    1
  • toolmode_allow_prop_healthifier

    1
  • toolmode_allow_pulley

    1
  • toolmode_allow_rb655_easy_animation

    1
  • toolmode_allow_remover

    1
  • toolmode_allow_rope

    1
  • toolmode_allow_simfphysduplicator

    1
  • toolmode_allow_simfphyseditor

    1
  • toolmode_allow_simfphysgeareditor

    1
  • toolmode_allow_simfphysmiscsoundeditor

    1
  • toolmode_allow_simfphyssoundeditor

    1
  • toolmode_allow_simfphyssuspensioneditor

    1
  • toolmode_allow_simfphysturret

    1
  • toolmode_allow_simfphyswheeleditor

    1
  • toolmode_allow_slider

    1
  • toolmode_allow_stacker_improved

    1
  • toolmode_allow_submaterial

    1
  • toolmode_allow_t_dropship_tool

    1
  • toolmode_allow_textscreen

    1
  • toolmode_allow_thruster

    1
  • toolmode_allow_trails

    1
  • toolmode_allow_vanilla_shipdestruction_tool

    1
  • toolmode_allow_vj_tool_bullseye

    1
  • toolmode_allow_vj_tool_equipment

    1
  • toolmode_allow_vj_tool_follower

    1
  • toolmode_allow_vj_tool_health

    1
  • toolmode_allow_vj_tool_mover

    1
  • toolmode_allow_vj_tool_notarget

    1
  • toolmode_allow_vj_tool_relationship

    1
  • toolmode_allow_vj_tool_scanner

    1
  • toolmode_allow_vj_tool_spawner

    1
  • toolmode_allow_weld

    1
  • toolmode_allow_wheel

    1
  • toolmode_allow_winch

    1
  • toolmode_allow_witchergate

    1
  • ttt_allow_discomb_jump

    0
  • ttt_credits_starting

    2
  • ttt_debug_preventwin

    0
  • ttt_det_credits_starting

    1
  • ttt_detective_hats

    1
  • ttt_detective_karma_min

    600
  • ttt_detective_max

    32
  • ttt_detective_min_players

    8
  • ttt_detective_pct

    0.130000
  • ttt_firstpreptime

    60
  • ttt_haste

    1
  • ttt_haste_minutes_per_death

    0.500000
  • ttt_haste_starting_minutes

    5
  • ttt_karma

    1
  • ttt_namechange_bantime

    10
  • ttt_namechange_kick

    1
  • ttt_no_nade_throw_during_prep

    1
  • ttt_postround_dm

    0
  • ttt_posttime_seconds

    30
  • ttt_preptime_seconds

    30
  • ttt_ragdoll_pinning

    1
  • ttt_ragdoll_pinning_innocents

    0
  • ttt_round_limit

    6
  • ttt_roundtime_minutes

    10
  • ttt_teleport_telefrags

    1
  • ttt_time_limit_minutes

    75
  • ttt_traitor_max

    32
  • ttt_traitor_pct

    0.250000
  • tv_enable

    0
  • tv_password

    0
  • tv_relaypassword

    0